With the increasing ubiquitous presence of technology, we as designers must start to look at the way these technologies support, interfere with, and compete with each other in our homes and workplaces. This study looks at the network created by these artifacts as an ecology that an individual must strive to maintain. We propose an early theoretical perspective and a preliminary research framework to analyze this phenomenon that models both the artifact itself and its value to the user. Our goal with this research is to understand the strategies that users employ to maintain their personal ecology to support the design of artifacts integration with these ecologies.
RESEARCH QUESTIONS
-Why do people decide to buy or use a specific artifact among many other simliar ones?
-How do people construct their individual ecology of artifacts?; Do they ever realize the concept of ecology?
-What are patterns of individual ecology of artifacts?; How do people use some artifacts in relation with others?
-How can designers help users to harmonize their ecology of artifacts?; What should they consider?
RESEARCH OBJECTIVES
-Investigate various dimensions of properties and values of interactive digital artifacts
-Investigate various patterns of how interactive artifacts are interconnected surrounding a personal life
-Explore integrative perspectives about how to design and use interactive artifacts (interface, value, contexts..)
-Suggest strategies about how to add/combine features when designing new artifacts for harmonious ecology |